This command sets the time multiplier (what TM stands for) to the specified number. A multiplier of 0.5 would make time go by at half the usual speed, a multiplier of 2 would make time go by twice as fast. The default multiplier is 1.
Multiplier Number | The number to multiply the game speed by. 2 would double the speed time passes at, 0.5 would half it. Numbers greater than 1 will make the game run faster than normal. Numbers between 0 and 1 will make the game speed run slower than normal. |
Command | Effect |
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settime | This command adjusts the in-game time to your specified time. Time should be given as the number of days that have passed since the game started, followed by the hour, minute and second of the day. |
TM | This command sets the time multiplier (what TM stands for) to the specified number. A multiplier of 0.5 would make time go by at half the usual speed, a multiplier of 2 would make time go by twice as fast. The default multiplier is 1. |
Here are examples of how to use TM.
This command will revert the game to the default, normal speed.
This command will multiple the speed by 3, making the game run 3 times as fast.
This command will multiple the game speed by 0.5, making it run half as fast.
Command | Effect |
---|---|
settime | This command adjusts the in-game time to your specified time. Time should be given as the number of days that have passed since the game started, followed by the hour, minute and second of the day. |
TM | This command sets the time multiplier (what TM stands for) to the specified number. A multiplier of 0.5 would make time go by at half the usual speed, a multiplier of 2 would make time go by twice as fast. The default multiplier is 1. |